thatgamecompany
Latest
PS3 hit 'Journey' unexpectedly arrives on iOS
Thanks to a surprise release from Annapurna Interactive, the PlayStation 3 classic, Journey, is available on iOS.
Christine Fisher08.06.2019‘Sky: Children of the Light’ is finally available on iOS
Thatgamecompany's Sky: Children of the Light is finally available on iOS. The title, from the creators of Journey, was announced years ago and has lived in beta limbo for a long time. Last month, Thatgamecompany said Sky would arrive on July 11th, and while it's a week late, it's finally ready.
Christine Fisher07.19.2019'Journey' creator's mobile game 'Sky' officially launches July 11th (updated)
Thatgamecompany's Sky: Children of the Light has technically been available in beta for a long time, but now it's really, truly ready for launch... well, almost. The Journey creator's social exploration game is now slated to reach iOS and Apple TV users on July 11th, with the App Store offering pre-orders (it's listed as free) as we write this. If you'll recall, this was advertised as an Apple device exclusive -- don't expect an Android counterpart to arrive any time soon.
Jon Fingas06.09.2019The best PlayStation 4 games
There's a big reason why the PlayStation 4 is the best-selling console: It has a smattering of games that you can't play anywhere else. Think: blockbusters like Uncharted 4: A Thief's End, Horizon: Zero Dawn and Bloodborne. But even if Indiana Jones simulators and massive open worlds where you hunt down robo-dinosaurs aren't your thing, there are still plenty of exclusives to pick from. Whether it's the best baseball video game franchise, a choose-your-own-adventure horror or an engrossing social simulator/JRPG hybrid, there's a lot to play on Sony's latest console. And then there are games from massive third-party publishers like Activision and Ubisoft, along with quirky indie offerings to round out the selection.
Timothy J. Seppala11.23.2017'Flower' brings its zen gameplay to iPhone and iPad
Earlier this month, Apple announced that it had snagged exclusive rights to the next game from indie studio Thatgamecompany. Sky (described as a "romantic social adventure game") will be an Apple TV exclusive. But, there's more to the relationship between the two firms. On Thursday, the developer revealed its given its indie classic Flower the iOS treatment. The game is now available on the App Store for iPhone and iPad, priced at $4.99.
Saqib Shah09.29.2017‘Journey’ studio brings a dreamy fantasy game to iOS and Apple TV
At Apple's iPhone 8 announcement event today, founder of Thatgamecompany Jenova Chen went onstage to introduce a new title coming exclusively to Apple TV: Sky. Calling it a "romantic social adventure game," players will use the set top box's remote to control a character careening peacefully through the air.
David Lumb09.12.2017Abzû's deep sea adventure is coming to Xbox One
Abzû, the best game about exploring the depths of the ocean (sorry Ecco the Dolphin), will get a physical release on PlayStation 4 and Xbox One this January. It's a beautiful and relaxing adventure, focused on a deep sea diver as he tries to learn more about the world and its complex ecology. The short, atmospheric title is already available through Steam and the PSN store; the big news, therefore, is its debut on Xbox hardware. The game was developed by Giant Squid, a new studio founded by Flower and Journey art director Matt Nava. Consequently, the art direction is stunning -- if you like taking beautiful screenshots, this is the game for you.
Nick Summers10.28.2016'Uncharted' borrows from cinema to sidestep clunky game design
Developer Naughty Dog's games have always had a flair for the cinematic and that's due in large part to their presentation. The studio takes a minimalistic approach to how it delivers information to the player, eschewing ugly on-screen means of directing you where to go by using filmic techniques like smart scene composition and color to subtly guide the players from one area to the next. In the video below, YouTuber Mark Brown explores Uncharted 3's opening, breaking down how Naughty Dog pretty masterfully keeps players on the right track during the rooftop chase sequence without it feeling claustrophobically linear.
Timothy J. Seppala10.27.2015'Journey' comes to PS4 on July 21st
With stunning visuals and gameplay to match, Journey quickly became a platform favorite on the PlayStation 3. Now, Sony is bringing that adventurous experience over to the PlayStation 4, as was announced last year. Better yet, if you already own a digital copy of the title, designed by thatgamecompany, you'll be able to download and play the new version for free. Journey's scheduled to hit the PS4 a couple weeks from today, on July 21st, so you may want to start clearing some space on that hard drive of yours.
Edgar Alvarez07.07.2015'Abzu': a scuba diving game that's part Zen, part 'Journey'
Abzû, the debut game from game development house Giant Squid, may as well have the subtitle Journey 2 or maybe even Flower 3. Studio founder Matt Nava, the former thatgamecompany art director of those aforementioned art house gaming touchstones, is making yet another emotionally bald, deeply pretty game about communing with nature through fluid controls here. In playing Abzû, though, any cynicism born out of its similarity to Nava's past work floats away like so much foam on a wave. This undersea adventure is immediately familiar, clearly of a piece with Journey's nomadic wandering and Flower's breezy environmentalism. Even in just a brief demo session, though, Abzû is equally transcendent. Of all the games from E3 2015 I got to play at early events, Abzû is the one I didn't want to stop playing. Even in a pre-alpha state, Giant Squid's game makes you feel like you're somewhere else.
Anthony John Agnello06.10.2015The 'Journey' game soundtrack will be available on vinyl
Sony and Thatgamecompany are proud that Journey's soundtrack was good enough to make it the first game nominated for a Grammy -- so proud, in fact, that they're releasing the score on vinyl. Spend $35 and you'll get a double LP of Austin Wintory's original score for the music-driven adventure, complete with art on each side of both discs. You'll have to wait until August to start listening, although you can get a $60 limited edition print of the album art this June. Is this overkill for a game that you can easily finish in an afternoon? Quite possibly, but it's a testament to how soundtracks like this are increasingly finding relevance beyond your console.
Jon Fingas04.21.2015Journey, The Unfinished Swan to launch as Cross-Buy games on PS4
We already knew that the PlayStation 4 would be getting updated versions of two of the PS3's most visually striking games when Sony confirmed Journey and The Unfinished Swan were headed for Sony's new console. However, according to comments left by Sony Santa Monica Community Strategist Aaron Kaufman on a PlayStation Blog post announcing the ports, not only are the games making the trip from previous to current-generation consoles, but they will be Cross-Buy compatible. "Once Journey is downloaded you will be able to download it for free on any other platform available through the PlayStation Network, much like how fl0w and Flower were launched for PS4," Kaufman wrote before adding, "And The Unfinished Swan as well!" In other words, if you already own either game on PS3, you'll be able to enjoy them on PS4 at no additional cost. Unfortunately, a PS4 release date was not given for either game. [Image: Thatgamecompany/Giant Sparrow]
S. Prell08.17.2014Journey, The Unfinished Swan confirmed for PS4
Late last month, a Sony landing page for Gamescom 2014 indicated that games such as Journey and The Unfinished Swan were destined to arrive on PS4. Sony confirmed as much today, noting that both games will arrive later this year for the latest-generation system, and stressed that both will be in 1080p. Hustle Kings was also confirmed for PS4 this week after its appearance on the PlayStation landing page. The PS4 version of Giant Sparrow's The Unfinished Swan was leaked in mid-July by a Korean ratings board. As for Journey, it topped the list of Joystiq's favorite games of 2012 after its celebrated March 2012 launch that resulted in a handful of GDCA awards and a Grammy nomination for composer Austin Wintory. [Image: Thatgamecompany]
Mike Suszek08.12.2014Journey studio nets $7 million for 'emotionally engaging' game
Journey studio thatgamecompany has raised an additional $7 million in funding for its next project, thanks to a partnership with Capital Today and other investors. Thatgamecompany announced the investment on its blog: "With this new investment, our studio is able to scale up development efforts to focus on making the best game possible in the same spirit as flOw, Flower, and Journey. We'll also begin laying the infrastructure to self-publish, market, and distribute on our own terms for this next project and beyond. Since finishing Journey, the team has been hard at work to make an emotionally engaging experience centered around human connections for players of all ages and backgrounds." Thatgamecompany's next game builds on the studio's vision to create "meaningful interactive experiences that inspire, connect, and emotionally touch the hearts of players around the world." Chances are it's not a first-person shooter filled with hordes of violent enemies. Thatgamecompany said it will reveal more information about the new game as development continues, and thanked fans for their patience.
Jessica Conditt05.28.2014Craft your own paper Journey traveler
If anyone would know how to make an adorable hooded traveler out of paper, it's the art director for Journey, Matt Nava. Nava created a step-by-step guide to crafting your own traveler, oragami-style, and developer thatgamecompany shared it with the world on Facebook. Scroll through the comments to see some fans' completed figures, big, small, colorful and blank. Click the image below for a large version of the origami instructions. [Image: Matt Nava]
Jessica Conditt04.30.2014Austin Wintory takes inspiration from Banner Saga's exhausted warriors
Austin Wintory doesn't like manipulating people. He could, pretty easily, if he wanted to, because he's a gifted musician with a knack for creating evocative music, but he doesn't have any interest in forcing you to feel a certain way. His approach to scoring a game like The Banner Saga is less about the obvious and more about the subtext – opening a door to an emotional space and letting you decide whether to walk in or not. Which sounds pretty high-minded for a game with giant warriors sporting goat horns, but that's just what's on the surface. Music's job lies in subtext. "The game should already be, for example, sad," he explained to me at DICE. "My job is to make you understand why and add a sense of stakes and weight to what's happening, not to try and make you have this base understanding that 'Now it's sad!' as if you would have missed that." Wintory, who admits to having worked on "not so good" movies, acknowledges that his job as composer is "a lot easier to do" when he's given excellent material to work with. Journey, he said, was so brilliant that he barely had to do anything. He could just "go in there and play" (and get nominated for a Grammy). Stoic Studio's The Banner Saga was similarly inspiring, but first he had to figure out the right way to handle its turn-based-strategy nature. He did at least know what he didn't want to do with it. "How to score the actual turn-based-strategy combat was a big question mark for me," Wintory said. He didn't want to take the same musical route as Banner Saga's most obvious recent comparison, XCOM, which featured fast-paced music. "All due respect to XCOM, I wanted to be the exact opposite of that, where I'm doing this, trying to contemplate the best strategy and I'm hearing pop-pop-pop-pop-pop that's like wailing away telling me 'Isn't this exciting?'"
Susan Arendt02.14.2014Joystiq Streams: Flower in winter and glorious 1080p on PS4
Cue the Vince Guaraldi Trio smooth jazz and somber walks down holiday decoration-encrusted streets: Winter is in full effect! That means it's time to pour yourself a cup of hot cocoa and settle in with Joystiq for some streaming games. At 4:30p.m. Eastern, we'll be doling out a healthy dose of virtual sunlight on PlayStation 4 as we stream half an hour of Flower.
Anthony John Agnello12.17.2013Thatgamecompany's flOw swimming to PS4 next week
Thatgamecompany's flOw will launch next Tuesday, December 17 on PS4, Sony Santa Monica announced in a PlayStation Blog post today. The port of the artsy aquatic indie game will cost $5.99, with its lone DLC priced at $1.99. Developed by Jenova Chen and Nicholas Clark as a Flash game in 2006, the game was ported to PS3 in February 2007 by thatgamecompany as the developer's first release with music provided by Austin Wintory. Chen and his team went on to develop Flower and Journey, the former joining the likes of flOw, Sound Shapes and Escape Plan on PS4. All four games are Cross-Buy compatible, so owners of any one version of the respective PS3, PS4 or Vita games will have access to the other ones as well.
Mike Suszek12.14.2013Flower, flOw, Sound Shapes, Escape Plan coming to PlayStation 4 in November
Sony announced today that upgraded PlayStation 4 versions of Flower, flOw, Sound Shapes, and Escape Plan will hit the PlayStation Network shortly after the console launches at retail next month. The PlayStation 4 version of thatgamecompany's Flower will run at 60 frames-per-second and in 1080p when it premieres alongside an updated version of Queasy Games' rhythm-platformer Sound Shapes on November 15. On November 29, Sony will launch PS4 ports of thatgamecompany's flOw and Fun Bits Interactive's PS Vita puzzler Escape Plan, both of which feature reworked controls optimized for the DualShock 4. All four games are Cross-Buy titles, and will be available as free downloads for players who purchased previously-released editions for the PlayStation 3 or PS Vita. Sony additionally revealed that the PS Vita version of Flower will feature Cross-Buy support when it hits PSN on November 15.
Danny Cowan10.16.2013Journey and The Unfinished Swan bundle up on PSN for $15
Journey and The Unfinished Swan are available in one beautiful bundle, wandering onto PS3 for $15 via the PlayStation Store. They're siblings in the gaming realm, both offering individualized, introspective gameplay, though brought about by disparate worlds and mechanics. "We're incredibly happy to have The Unfinished Swan bundled with Journey because our game owes such a big debt to Journey and all the other games from thatgamecompany," says Giant Sparrow president Ian Dallas, creator of The Unfinished Swan. "It's not too much of a stretch to say that our game wouldn't exist without them. I think it was the warm reception for Flow and Flower that gave Sony the courage to fund our game, made by another team of inexperienced folks with unusual and impractical ideas." Journey was our No. 1 game of the year for 2012, for offering a "joyous illustration of how games can effectively stir and converse with players." The Unfinished Swan, we found, is a whimsical, fantastical journey through the nostalgia of childhood amazement. Joy, whimsy and fantasy – sounds like a good bundle to us.
Jessica Conditt07.31.2013