ratchet

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  • Timothy J. Seppala, Engadget

    How 'Ratchet and Clank' preserves history by starting over

    If you could go back and redo anything you've created, would you? The team at Insomniac Games was able to do that and give the original Ratchet and Clank from 2002 a complete overhaul. But it isn't a "definitive edition" like we've seen with Uncharted or Gears of War. Insomniac isn't taking a page from Resident Evil's book and just rereleasing the original game, warts and all, on a new console, either. Creative Director Chad Dezern says doing a quick-and-dirty nostalgia grab like that didn't jibe with what the team ultimately wanted to do. "It's about trying to make a game that's great on its own merits and not just because you remember what it was like the first time you played," he says.

  • The International Space Station is now making 3D-printed tools

    It's official: you can "upload" tools to space. Following its earlier test run, the International Space Station has used 3D printing to make a ratchet based on instructions sent from Earth. It's not exactly a sophisticated implement, but it underscores the advantages of letting astronauts print their own gear. NASA and Made In Space (the company behind the printer) designed, tested and manufactured the ratchet in less than a week -- even if a conventional part was ready to go, it would have had to wait days or weeks for a ride on a delivery vehicle. Researchers will have to take a while studying the practicality of 3D-printed tools (including the effects of microgravity) before they're put into regular service, but it's easy to see a day where crews can always make the equipment they need. [Image credit: NASA]

    Jon Fingas
    12.22.2014
  • Unlockable Bancho Ratchet is one bad mother... shut your mouth!

    We're just talkin' about Ratchet. Insomniac is sending some pre-Valentine's love by giving players the unlock code for the Bancho Ratchet skin. Already hidden inside A Crack in Time, the bad boy costume can be unlocked by inputting this elaborate series of buttons and directions on the pause screen: Up, Right, Down, Left, Triangle, Square, X, Circle, R3. It's called a "cheat." Bancho Ratchet was the winning entry in a Japan-only contest for CoroCoro Magazine. As for what a Bancho is, the best explanation we can figure is a "delinquent," especially with Ratchet's resemblance to John Travolta's character in Grease. Well, if you ignore the flippin' huge ears. [Thanks, Solace]

  • Azeroth United and Raid for the Cure running charity giveaways

    Halloween is over and we're headed towards Thanksgiving, which means it's the time of year that charities everywhere ask you to open up your hearts and wallets and support some good causes. Azeroth United, the recently-formed community for WoW players, just revealed the prizes in their "Hearts, Hands, and Voices" charity giveaway. They're officially supporting Child's Play (they got mentioned on the main website), and your donation there (of $10 or $20) will get you into two tiers of giveaways, featuring prizes of all kinds from all over the WoW community. Sounds like a great chance to both support a good cause and maybe even win some free stuff. And from our old friend John "BigBearButt" Patricelli comes news of a "Raid for the Cure" -- on Saturday, November 14th, a group of players from both factions will walk in-game on the Kael'thas server from Darnassus to Ratchet (and on to Booty Bay) to raise awareness and funds for the Susan G. Komen for the Cure charity. Pink shirts will be handed out at the event, and making a donation of any kind over on the WoW page for the charity will enter you in a raffle to win a guest appearance on the Sidhe Devils Gone Wild podcast (a member of that guild has been dealing with breast cancer, and the in-game run is in support of her and her cause).

    Mike Schramm
    11.04.2009
  • Ratchet & Clank crack two demos this time around

    The troubled sleepers of Insomniac Games want to make sure you play the upcoming Ratchet & Clank Future: A Crack in Time. The developers announced during their latest Full Moon Show podcast that the upcoming time-bending platformer will receive not one -- but two -- downloadable demos before the game's release. It certainly makes sense, considering how drastically different the traditional Ratchet gameplay is from the more puzzle-oriented Clank sections of the game.Both demos should hit the PlayStation Store before the game's upcoming late-October release date, giving players plenty of time to explore these free samplers.[Via PS3center]

    Andrew Yoon
    10.02.2009
  • It's like you're playing Ratchet & Clank's Axiom City level

    Many of you are eagerly awaiting the upcoming A Crack in Time -- and for good reason too, it's pretty fantastic (from what we've played so far). With a game's release still a month away, this new video walkthrough from the PlayStation.blog may be the closest thing to playing the game yourself. Insomniac's James Stevenson talks about the many returning (and new) weapons featured in this final part of the R&C Future trilogy. Which is your favorite?%Gallery-68684%

    Andrew Yoon
    09.22.2009
  • A familiar trek through Ratchet & Clank Future: A Crack in Time

    Insomniac Games has a winning formula with its Ratchet & Clank franchise. Problem is? They're almost too reliably good. The franchise has been known for its mix of platforming and sci-fi gunplay, and the latest, A Crack in Time, is no different. The requisite improvements necessary for a sequel are all in play: better (and more stylized) graphics, more explosions, and even more powerful weapons. However, A Crack in Time has a genuine chance of being the best Ratchet & Clank ever, thanks to its increased focus on challenging platform stages.The weapons have always been the stars of the franchise, but A Crack in Time's time-bending theme makes for some interesting and ingenious moments that are, put simply, fun. You've already read about the unique Clank stages, in which players must record copies of themselves to solve puzzles. These interludes make for a far more thoughtful game than previous iterations in the franchise and emphasize the kind of depth Insomniac is trying to add to the experience.%Gallery-65017%

    Andrew Yoon
    09.11.2009
  • Ratchet & Clank Future: A Crack in Time box art multiplayer listing simply 'placeholder'

    Click to embiggen. The PlayStation.Blog has announced the release date for Ratchet & Clank Future: A Crack in Time. But wait -- isn't that, as commenters like to point out, old news? Thankfully, more can be gleamed from the box art included with the post.In addition to touting the redesigned PS3 logo, the box art for A Crack in Time features the now-standard PlayStation Network banner on the back. The various PSN features include Trophies, PlayStation Home support, leaderboards and ... multiplayer? That's certainly new to us.Unfortunately, a SCEA representative confirmed to us that the box art posted on the web was constructed from a template and that all information listed in the PSN banner is simply placeholder. That doesn't mean A Crack in Time won't have multiplayer -- but it means that this is far from the "omg confirmationz!!!!1" that many have been hoping for. Update: SCEA's Jefferson Dong puts it more directly: "There is no multiplayer."[Thanks, tmacairjordan87]

    Andrew Yoon
    09.02.2009
  • Exploring space exploration in Ratchet & Clank Future: A Crack in Time

    Click to embiggen. It's time for the dynamic duo to go into space! No, we're not talking about Batman and Robin. Ratchet & Clank Future: A Crack in Time will expand the space exploration elements of Tools of Destruction by replacing the on-rails shooter sequences with an open universe to traverse through. Players will be able to stop on various moons and small planets and partake in spherical platforming sequences inspired by Super Mario Galaxy er, Ratchet & Clank: Going Commando.We're not entirely sure how big the explorable galaxy will be, but we're sure platforming freaks are excited of the prospect of a universe's worth of fetch quests. With battles scattered throughout space, we're hopeful that Insomniac has the insight to make the universe a tad more exciting than the oceans of The Legend of Zelda: Wind Waker.%Gallery-68684%

    Andrew Yoon
    08.28.2009
  • Clank's mysterious past explained in new Gamescom trailer

    The story started in Tools of Destruction comes to an epic conclusion in A Crack in Time, the end of the first Ratchet & Clank Future trilogy. This new trailer released in time for Gamescom delves into the intricate time-bending story, and shows the surprising importance of Clank's role in the universe. Looks like the stakes have never been bigger before in a R&C game. Watch carefully, and you'll see a planet explode real nice in this trailer.A Crack in Time will reunite a lot of familiar faces. We're just glad Captain Quark is back (he was absent in Quest For Booty). Certainly, his bumbling antics will get even more crazy when time travel is involved!%Gallery-70397%

    Andrew Yoon
    08.18.2009
  • Watch Clank use time to defeat his enemies

    It's that time of the year folks. Yep, Insomniac is churning out yet another Ratchet game. This time around, Clank will have the magical ability to control time, as you can see in this new video released in time for Comic-Con. The graphics, as you can tell from our gallery below, look absolutely stunning. Who knew that Insomniac could improve upon the first Future game so much? The new time-warping gameplay looks like a fun, and logical, addition to the Ratchet universe. But, that's not all!Insomniac took the time to explain a brand new weapon that'll be introduced in the upcoming game -- the one created by fans. You'll have to watch the video after the break to find out exactly what it is.%Gallery-68684%

    Andrew Yoon
    07.24.2009
  • Insomniac reveals top 10 favorite Ratchet & Clank weapons

    The Ratchet & Clank series is known for its wacky weapons. But what do the people that created the franchise think about them? What are their favorites?Well, here you go. Insomniac Games have revealed their top 10 favorite weapons from the entire Ratchet & Clank franchise. What will make number one? You'll just have to watch to find out.Insomniac's fan-made weapons contest is also drawing to a close. The PlayStation.Blog reveals more information on the finalists, and how you can vote for your top pick. The finalist will be revealed at San Diego Comic-Con later this year.

    Andrew Yoon
    04.20.2009
  • Ratchet & Clank continue adventures in 'A Crack in Time' [update]

    As promised, Ratchet and Clank are coming back to PS3 this fall. Continuing the story from where Quest for Booty left off, Ratchet is on a mission to save Clank from the evil Dr. Nefarious. Through the time-traveling adventure, both of our heroes will discover secrets about their origins, their destinies and (presumably) their old, polygon-deprived character models.No specifics have been revealed on price nor distribution, but A Crack in Time may again release as a downloadable PlayStation Network title at a budget price. (Quest for Booty launched at $15.) We've contacted Insomniac Games for more information, so stay tuned.Update: The PlayStation.Blog has updated with new details, confirming the A Crack in Time will be a "full Blu-ray release." GT TV will feature the debut trailer this weekend.

    Andrew Yoon
    03.26.2009
  • Death Knight goes insane (in the membrane)

    A Gnome Death Knight appropriately named Nutshell from Mug'thol reported on the forums that he had completed the requirements for the upcoming Achievement Insane in the Membrane. The Achievement, to be implemented in Patch 3.1, requires a character to gain Exalted reputation with the Steamwheedle Cartel (Everlook, Booty Bay, Ratchet, and Gadgetzan), Darkmoon Faire, Ravenholdt, the Shen'dralar, and Honored with the Bloodsail Buccaneers. Unlocking this Achievement also rewards the fitting title 'the Insane', arguably one of the cooler titles in the new patch.Most of the faction reputations listed aren't easy to grind, particularly the little known Ravenholdt faction in Hillsbrad Foothills. Most players who have been playing for years are unlikely to have considerable reputation with them nor the come-and-go Darkmoon Faire and the Dire Maul-based Shen'dralar. It's an impressive feat for any character, and even more impressive for a Death Knight -- Nutshell might possibly be the first one to complete it. Considering Loremaster Nutshell has 5870 Achievement points to date, it's probably not that surprising the player made the grind. To all of this, Bornakk simply responded, "you're insane."

    Zach Yonzon
    03.25.2009
  • Quest for Booty no longer getting Blu-ray release in UK

    According to British Gaming, the upcoming Blu-ray release of Ratchet & Clank: Quest for Booty has been canned in the UK, making the 3 hour Ratchet episode a download-exclusive game, just like in the US. That means fans in the UK will have to make the 2+GB download to play the game. It's currently available for £9.99 on the PS Store.This cancellation doesn't affect other European territories, however. The Blu-ray version of Quest for Booty will head to other countries, unscathed.See also: Review: Quest for Booty[Thanks, Dougall J.!]

    Andrew Yoon
    09.11.2008
  • Know Your Lore: Living Relics of the Barrens

    Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!Most of us probably know the Barrens as the far, far too big and empty zone that we all spent too long running through. I know I do. You whippersnappers these days and your three flight paths. In my day, we had one and we ran to Ratchet on foot every single time. You kids nowadays have it easy. All of that aside, though, did you know it was originally a lush forest, some of which was part of the ancient Kaldorei territory?It used to be a much more peaceful (and tolerable) place than it is now. Of course, we're talking ten thousand years ago. That place totally sucks now. Don't get all sentimental on me and pretend it's deep and meaningful and spiritual to quest there or something. It's horrible. Let's learn about it anyway, because learning is fun! ...Right?

    Alex Ziebart
    08.21.2008
  • PS3 Fanboy review: Ratchet & Clank Future: Quest for Booty

    We have to applaud the fine folks at Insomniac for trying something new on the PSN. Somehow, they've managed to bring out a brand new Ratchet game, just one year after the release of the first PS3 incarnation, Tools of Destruction. Quest for Booty is a direct continuation of the previous game, but can be played without any experience with the franchise at all. The developers have promised 3-4 hours of gameplay, at a budget price of $15. However, is Quest for Booty worth your hard earned cash? Depends on how much you like the Ratchet franchise.Although it may have a budget price, the presentation easily matches any full-priced console game. The visuals of Quest for Booty are actually superior to the ones found in last year's game. The water, for example, looks far more captivating in this installment. The lighting seems to be enhanced, and the lush color palette found for most of the game really looks quite stunning in HD. The voice actors all make their return, and Ratchet and friends are animated just as sharply as they always have been.%Gallery-27944%

    Andrew Yoon
    08.19.2008
  • Yes, there will be more Ratchet & Clank in Fall 2009

    So, what happens after you beat the 3-4 hours of adventuring to be found in the upcoming Quest for Booty? Well, you'll get a tease for yet another Ratchet & Clank adventure in Fall 2009! The series looks to be turning into an annual affair -- but will it be yet another small taste of R&C, or will it be a full-length feature, a la Tools of Destruction?Stay tuned for our full review of Quest for Booty next week.[Via Joystiq]

    Andrew Yoon
    08.15.2008
  • Ratchet & Clank: Quest for Booty clocks in at 2.3GB

    Click for high-resolution image. The upcoming PSN-exclusive follow-up to the successful Ratchet & Clank Future: Tools of Destruction will be available for the masses soon: August 21st, to be exact. Many have been wondering how large the download would be, considering Tools of Destruction took advantage of the incredible space offered by Blu-ray. Those interested in downloading the upcoming game should know that Quest for Booty clocks in at slightly over 2GB, or 2.3GB to be precise.While that's a large download, that's only slightly larger than most episodes of Qore and a few demos. Hopefully, it'll take longer to play the game (about 3-4 hours) than it does to download it.%Gallery-27944%

    Andrew Yoon
    08.12.2008
  • SCEE boss promises more 'day and date' releases with SCEA

    Click for high-resolution image. Many European gamers have been frustrated by the inexplicable delays of games in Europe. Yes, there are localization issues, but when a title like echochrome, which features very little text, releases weeks after its American counterpart, people seemingly have the right to complain.Grilled at a recent E3 cocktail, SCEE boss David Reeves told Eurogamer that "every relevant title that SCEA announced for America will also be introduced to the PAL territories - most of them day and date." Even newly revealed titles like Ratchet & Clank: The Quest for Booty (pictured, above) will arrive in Europe ... although a Blu-ray version of that game will be available in PAL regions as well.MotorStorm Pacific Rift, LittleBigPlanet, Siren: Blood Curse, Resistance 2 are all promised to show up on European PS3 systems before the end of March 2009.%Gallery-27944%

    Andrew Yoon
    07.17.2008