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  • Facebook Watch music videos

    Facebook adds official music videos to News Feed and Watch

    Beginning today, Facebook users in the US can watch official music videos on Facebook.

  • Twitch is officially available on the Apple TV

    As of today, the official Twitch app is finally available on Apple TV. The app has been available for consoles, mobile devices and Android TV boxes for years, but Apple TV owners were forced to use third-party apps. Last month, Twitch released a public beta of its Apple TV app, and today, the final product is ready.

  • PA Wire/PA Images

    Huawei's Mate 30 may launch without the Play Store and Google apps

    Huawei is pushing ahead with the launch of its new Mate 30 smartphones, even though they won't come with Google's official Android operating system, and by extension, popular apps such as Maps, Search and YouTube.

    Rachel England
    08.29.2019
  • USA Today Sports / Reuters

    Starting August 5th, all MLS games will have video review

    After a few years of planning and testing, Major League Soccer is ready to roll out video review in all of its games. For each game, including the playoffs and MLS cup, there will be a fifth referee on the crew with access to all available broadcast replays. That person's job is to alert the head referee to "clear and obvious errors or serious missed incidents" in four specific situations: Goals, penalty kicks, red cards and mistaken identity. Embarrassing referee gaffes have hit some high profile games over the years, and everyone hopes that video review will help, which is why the MLS and FIFA are expanding its usage.

    Richard Lawler
    07.20.2017
  • Beyond Swift: visit Apple's official blogs of yesteryear

    The introduction of Apple's programming language Swift at WWDC represents a departure from tradition in several ways. If an entirely new coding dialect wasn't enough, last week the company also launched a blog specifically focused on Swift. The new blog is aimed at developers working to adopt Swift, delivering tips and tricks to ease the learning curve. Any gesture of glasnost from Apple is newsworthy -- but something about the Mac Observer's headline Apple Launches Swift Developer Blog, Its First Ever Blog didn't ring quite right. As Macworld's story points out, Apple's Developer Connection site has included a blog for quite some time, even if the overall tone was more "bulletins from headquarters" and less "fireside chat." There are also developer-centric blogs that come under Apple's ownership umbrella (although they don't live on the apple.com domain) for both Safari's Webkit engine and the Mac OS Forge open source projects hub. What if we scan even further back into the mists? Indeed, there have been several past appearances of "official" Apple blogs for some segments of the company's business. In 2008, we saw the launch of an official MobileMe blog (which initially boiled down to "Sorry, our bad" in light of the CEO's reaction to the less-than-stellar online product). That site continued to see intermittent posts until 2011 and the beginning of the iCloud transition. Before there was MobileMe, there was .Mac, and naturally that included a .Mac blog of tips and tricks. That site first appeared in 2006... and then ceased updating later in 2006, from January to July to be specific. Neither of those sites, however, beat out the earliest Apple-hosted official blog I've been able to spot: the Apple Education blog, founded in November of 2004 and featuring a rotating cast of student authors. The honor of being the first contributor went to a recent University of Colorado at Boulder grad and newly minted Apple hire, one Dave Morin... whom you may have heard of: he's now the co-founder and CEO of Path. This blog actually made it past its first anniversary, with the final post coming in December of 2005. With luck and dedication, the Swift blog may indeed escape the "Apple official blog curse" and celebrate several birthdays. We're rooting for it. Meanwhile, if you know of an earlier Apple blog, let us know in the comments!

    Michael Rose
    07.15.2014
  • Roku's remote control app comes to Windows Phones and tablets

    This is not a great day for developers of the various third-party Roku apps available at the Windows Store. It's an excellent day, however, for those who've been waiting on a free remote control app direct from the company itself. The app is compatible with Windows Phones as well touchscreen Windows 8 and RT tablets, but it's not designed for mouse n' keyboard setups. Just like the iOS and Android versions, it'll scan your network and (hopefully) find all your players and channels, at which point it'll act just like a regular remote, although it does appear to be missing the new enhanced search function found elsewhere. One other thing you might find lacking is the ability to stream your own choice of web files (.mov, .mp3 etc.) to your Roku box -- you'll still need an unofficial app for wild stuff like that.

    Sharif Sakr
    06.26.2014
  • Apple confirms September 10th iPhone event, and we'll be there live!

    The next iPhone will be (presumably) unveiled on September 10th, as hinted at on the Apple-delivered invite that you see above. When the curtains pull back, it'll be nearly a year to the day since the iPhone 5 was ushered into reality, and it'll no doubt be a monumentally important day for the company. Particularly compared to the barrage of products Apple introduced in 2012 -- iPad mini, iPhone 5, the MacBook Pro with Retina display, enhanced MacBook Air / iMac / Mac mini lines, a redesigned iPod nano, a revised iPad / iPod touch / Apple TV, ad OS X Mountain Lion -- 2013 has been eerily quiet. Outside of a tweaked iPhone 5 for T-Mobile's network, a Haswell-infused MacBook Air and a tease of the next-generation Mac Pro, we've been left with little more than hopes for newly-inspired versions of iOS and OS X. That changes on the 10th of September, as at the very least, we're expecting a next-gen iPhone to hit the stage. We'll also be holding out hope for an oh-so-colorful lower-end iPhone 5C for emerging markets -- markets where Android and even Windows Phone are the platforms of choice for communities making the move into the smartphone era. We wouldn't put it past Apple to also revise its iPad line while it's at it, and naturally, iOS 7 should be just about primed for release to the masses. As you'd expect, we'll be on hand in Cupertino in order to liveblog every second of the action, and we'd invite you to cast your best guesses on what's to come in comments below.

    Darren Murph
    09.03.2013
  • Half-Life 2 gets official Oculus Rift support

    Valve has updated Half-Life 2 with Oculus Rift compatibility, Valve programmer Joe Ludwig announced on the device's developer forums. "We just shipped a beta for Half-Life 2 that includes Oculus Rift support," Ludwig writes. "To get it, open the properties for HL2 in Steam, set your command line to '-vr,' and opt-in to the SteamPipe beta. This should ship to everybody in a few weeks." Ludwig also cautions that Half-Life 2's Oculus Rift support is "a bit more raw" than the implementation found in Valve's other provisionally Rift-supporting game, Team Fortress 2. Specifically, he mentions slight UI issues and acknowledges that the game's HUD is difficult to read, and encourages developers to let Valve know of any issues they encounter while charging around City 17. In other Half-Life 2 news, a Linux version of the game has been released as a beta – the client can be downloaded from your Steam Library like other Steam Play-enabled titles. Well, assuming you own Half-Life 2, of course. It's not that beta. [Thanks, Rasmus!]

    Jordan Mallory
    05.10.2013
  • Facebook Home official on the HTC One, unofficial on Galaxy S 4 (but you can use it anyway)

    When it first announced Home, Facebook said that it would support the HTC One and Galaxy S 4 as soon as they arrived. But unless you were into sideloading, any attempt to actually run it on either of those two handsets was greeted with a "not supported" message -- at least until now. Though the app version hasn't changed and there's no mention of support for new handsets, the HTC One now appears to be officially supported, and after bypassing a warning (see the image above), you can now download and run it unofficially on the GS4 as well. That requires the main Facebook app to be up-to-date, however, and we noticed that Home (which has a tiny download size) leans on its much bigger brother for most of the heavy lifting -- updating Facebook actually changes features in the Home app. Android Central noted that it also worked in that way for other previously unsupported devices it tried, namely the Sony Xperia ZL and HTC One X. However, we still couldn't even download the app on the Nexus 4 or LG Optimus G, although it worked just fine via a sideload -- producing the same warning and allowing us to "use home anyway." That jibes with what Facebook told us yesterday -- namely, that it would change permissions so that sideloaders would get all the updates and not be saddled forever with version 1.0. Myriam Joire contributed to this report.

    Steve Dent
    05.10.2013
  • Deepworld officially launches on Mac, coming soon to iOS

    I saw Deepworld in action in March at GDC in San Francisco. It's a Minecraft-style 2D sandbox game, with lots of fun steampunk elements and mechanical contraptions to make. A little while later, the game's developers held a Kickstarter to try and get a Mac beta off of the ground, and though that Kickstarter didn't get funded, the team has moved forward to a launch anyway. Deepworld for Mac is now available for purchase on the game's website. For just US$5, you can get a game license that will eventually be good for all of the game's platforms, and if you buy right now, you can get in on some "early" purchase items, like special avatars and other goodies. Deepworld has looked great ever since that first viewing at GDC, and congrats to the team on an official launch. Go check it out for sure. Next up: The iOS version. The developers are still looking for a few more beta players for the iPad version of the game, and if you're interested, you can sign up right over here. The beta will kick off next week, and I'm told that the iOS version is targeted for a release sometime as soon as November (though of course, given how complicated a game like this is, delays can always happen without notice). But if all goes well, we should see this game out and playable on Apple's mobile devices relatively soon. Looking forward to it!

    Mike Schramm
    10.11.2012
  • Nikon's Coolpix S800c: an Android-powered point-and-shoot camera for $350

    It's here: Nikon's first Android-powered camera, and it's one that you'd actually consider buying. The $349.95 Coolpix S800c is nearly as slim as a smartphone from the middle of last decade, boasting inbuilt GPS (you know, for excessive geotagging), a 10x optical zoom lens, 16 megapixel BSI CMOS sensor, 3.5-inch OLED WVGA touchscreen, a 1080p movie capture mode and Android 2.3. That's right -- there's a bona fide copy of Android running the show on a point-and-shoot camera, something that it seems Nikon beat Samsung to the punch with. Put simply, it possesses the ability to generate its own network and tether with your phone, and users can also download photo sharing applications directly onto the cam's 4GB of internal storage. Needless to say, we're anxiously awaiting our chance to see how Android handles on a camera (and how it impacts battery life), and you can find out yourself when it hits shelves in black / white motifs next month.

    Darren Murph
    08.22.2012
  • Nikon 1 J2 mirrorless camera: minor control tweaks, $549, ships in September

    Not even a year after Nikon ceremoniously entered the mirrorless world, it's issuing the followup to the J1: it's the Nikon 1 J2, and it's -- at most -- a gentle revision to a camera that was near-universally hailed as being one of the more disappointing ILC options. Disappointing, of course, because it's Nikon. A company that quite clearly knows a thing or two about photography (D3S / D4, anyone?), but seemed to miss the mark in terms of price, performance and lens compatibility. With the J2, it sort of feels like a do-over. Outside of a slightly tweaked orange color and a reimagined exterior finish, the J2 is identical in size to the J1. You'll find the same 10.1 megapixel CMOS sensor (1-inch), the same autofocus system and support for the same lens collection. What's new are the additions to the Mode Selector dial, which add a smattering of creative options and access to P/S/A/M exposure modes. The rear LCD has seen its resolution double (to 921,000 dots, same as on the D4), and the camera has been intelligently designed to turn on when extending a 1 Series lens out, and turn off when retracting it into storage. Perhaps most importantly, Nikon's finally on the same playing field in terms of asking price. The J2 will ship in September for $549.95, and that includes the same 10-30mm f/3.5-5.6 kit lens that shipped with the J1. If you'll recall, the J1 kit started at $100 more, yet offered far less punch than Sony's cheaper NEX-C3. It's also worth noting that one other player has joined the ILC movement since the J1: Canon. Arguably, the EOS M still beats the J2 in practically every way; the thing that really needed an overhaul in the J2 was the meager 1-inch sensor, yet it remains. Perhaps the best news out of this ordeal is that the J1 isn't immediately going away. Nikon confirmed that it'd remain on store shelves for an undetermined amount of time, likely at a nice discount. If it's offered low enough, it may be easier to live with the shortcomings. In terms of accessories, Nikon's also introducing an optional 11-27.5mm f/3.5-5.6 lens ($189.95; ships next month) for the 1 Series. Though similar (on paper) to the 10-30mm kit lens, this guy is nearly 30 percent smaller from a physical size and weight standpoint. And on the other extreme, there's the WP-N1 waterproof case. This one's engineered to encase both the J1 and J2 for beneath-the-sea action up to 140 feet deep, but the staggering $749.95 (!) price tag is bound to attract jeers, chuckles and blank stares. Now, underwater cases of merit aren't ever "affordable," but offering an enclosure that's a full $200 more than the hardware it protects? Questionable. That said, we'd certainly relish the chance to test one out, but you best be sure that Nikon's J1 / J2 is going to be your underwater cam of choice for a long while before plunking down that much coin. %Gallery-161985%

    Darren Murph
    08.09.2012
  • Samsung Galaxy S III coming to AT&T, Sprint, T-Mobile, Verizon Wireless and US Cellular this month

    Official is as official does... right? In a bid to one-up the Galaxy S II's launch here in the States, Samsung has just announced that five carriers will soon have their own customized versions of the Galaxy S III. And by "soon," we mean "beginning in June." AT&T, Sprint, T-Mobile, Verizon Wireless and US Cellular are all in line to take part, with exact pricing and availability to be announced by each of the five carriers in the coming weeks. We are, however, told to expect on-contract prices as low as $199, and it sounds as if all five variants will keep the same 4.8-inch HD Super AMOLED display. Naturally, S-Beam, S-Voice, Smart Stay and Android 4.0 (with TouchWiz) will be onboard, with Qualcomm's 1.5GHz Snapdragon S4 at the heart of each matter. We're told to expect 2GB of RAM across the board, with Gorilla Glass 2.0 guarding against your clumsiness. Moreover, we're reminded of the mythical Pebble Blue hue (which will be available alongside Marble White), with a removable 2,100mAh battery and 16GB / 32GB capacity options. Looking to learn more? There's a bit left just beyond the break, but the real deets will be pouring out in the weeks ahead from the carriers themselves. Update: AT&T has added a preview page; check the more coverage link for details.

    Darren Murph
    06.04.2012
  • Customs stops delaying HTC One X and EVO 4G LTE devices after 'review'

    HTC-branded crates have been trickling through customs for ten days already, following a total clamp-down earlier in May, but it's only now that they're able to pass through without lengthy extra checks. The manufacturer says it has "completed the review process with US Customs" and that it is "confident that we will soon be able to meet the demand for our products." That obviously raises the question as to why the HTC One X and EVO 4G LTE devices were held up in the first place. The ITC had earlier ruled that HTC infringed on an Apple patent about data detection, concerning a handset's ability to recognize and move around personal data, for example between the contact entry and the calendar, and it had given HTC until April to remove that feature. HTC agreed to that, but it appears customs officials initially needed to check every box to ensure that products arriving in the US were of the compliant type. Meanwhile, the LTE part of the EVO 4G is still waiting for its luggage.

    Sharif Sakr
    05.30.2012
  • Google Drive official: 5GB of free storage, Chrome web apps, Wave-like sharing and editing (video)

    If it happened any other way, it just wouldn't be as satisfying, now would it? After years of leaks, murmurs, hubbub and other familiar synonyms, Google's mythical cloud storage platform is now official... sort of. As Lady Fate would have it, the company apparently outed a memo of the features on its French blog earlier today, but before it could yank the 'pull' switch, an eagle-eyed reader managed to grab the text and run it through -- surprise, surprise -- Google Translate. What's left is an official-as-you'll-get-right-now transcript of Google Drive's features, but contrary to the hype, it all feels way more enterprise-centric than consumers may have wanted. For starters, there's no real mention of music (we guess Google Music is on its own, there), and there's just 5GB of free storage for "documents, videos, photos, Google Docs, PDFs, etc." According to the brief, it's designed to let users "live, work and play in the cloud," with direct integration with Docs and Google+. We're also told that Drive can be installed on one's Mac, PC or Android phone / tablet, while an iOS version will be "available in the coming weeks." Of note, Google's making this accessible to visually impaired consumers with the use of a screen reader. As for features? Naturally, Google's flexing its search muscles in as many ways as possible; if you scan in a newspaper clipping, a simple Search All within Drive will allow results to appear directly from said clipping. If you upload a shot of the Eiffel Tower, it'll show up whenever you search for the aforesaid icon. Moreover, Drive will allow folks to open over 30 types of documents directly from a web browser, including HD video, Adobe Illustrator, Adobe Photoshop and more -- "even without the software installed on your computer." For those concerned about access, the new platform will have the same infrastructure as any other Google Apps services, giving admins a familiar set of management tools on that end. On the topic of storage, just 5GB are provided gratis, with 25GB costing $2.49 per month, 100GB running you $4.99 per month and 1TB demanding $49.99 per month, with a maximum of 16TB ($799.99 per month, if you're curious) per user; thankfully, Google Docs will not be included in your usage total. Finally, the note played up the ability to "attach documents directly into your Drive Gmail," and given that it's intended to be an open platform, Goog's promising to work with third party developers in order to enhance Drive's functionality even further. The source link below is still dead as of right now, but it simply can't be long before the lights are officially turned on. Oh, and if you're not enamored at the moment, the outfit's suggesting that "many more developments" will be arriving in the coming weeks. Update: It's live on the Google Play store, and a pair of explanatory videos are embedded after the break!

    Darren Murph
    04.24.2012
  • Tim Cook meets Chinese Vice Premier in Beijing, talks IP law, worker rights

    Tim Cook's visit to China this week marks his first as Apple's CEO, but what originally appeared to be a casual jaunt to Beijing with possible carrier meetings on the agenda, has turned out to be a carefully orchestrated visit, including appointments with top government officials to talk economic development and intellectual property rights. Xinhua, the country's official press agency (and therefore not the most objective of sources), reported that Chinese Vice Premier Li Keqiang stated that the country will "strengthen intellectual property rights protection" and "pay more attention to caring for workers." Typical of state-sponsored releases, the report failed to expand on either statement, but even if nothing comes of this particular meeting, Keqiang is in line to take over as Premier next year, making him a solid addition to Cook's rolodex. There's a Chinese-language video of the encounter waiting just past the break.

    Zach Honig
    03.28.2012
  • WWDC Alerts will help make sure you get into Moscone

    Two Mac developers have created an alerts service, which you can sign up for free right now, that will let you know the very moment that tickets go on sale for this year's WWDC in San Francisco. Just put in your cell phone number, send back one code for verification, and then you'll get a text the instant tickets show up, which should give you a nice head start on making sure you get in the door for the conference. There's also a Twitter account to follow if you want something that might get you a little less spam, but the makers of the alert system say they won't forward your details to anyone or misuse the list at all, so if you trust them, it shouldn't be an issue. Obviously this service is being seen by a ton of people, so I'm not sure how much help it will actually be, but any heads up is better than nothing. If you're planning to try going to WWDC this year, good luck! [via TNW]

    Mike Schramm
    01.06.2012
  • China promises to put more humans in space, less trash

    China's recent Beidu GPS launches were mere firecrackers compared to its space ambitions for the next five years. These have been laid out in a 17-page government document, which fortunately reduces down to just a few key points once you filter out the abstract bluster. Top of the list is a pledge to prepare for the construction of more "space stations" -- plural -- to complement the Tiangong module and allow for "medium term" human habitation. Officials and scientists will also find time to plan for a "human lunar landing" as well as surveying the moon with rovers. Lastly, it seems that China wants to fix its nasty reputation as a space litterer, by moving "aging GEO satellites out of orbit" and "fully deactivating" used Long March rockets to reduce the risk of them exploding and scattering debris in the busiest lanes. Regardless of how these lofty goals pan out, the juxtaposition with America's own dwindling dream is obvious.

    Sharif Sakr
    01.02.2012
  • Apple posts photos of Grand Central Terminal store opening

    We've already seen some great shots of the Apple Store opening held in Grand Central Terminal in New York last week thanks to our own Mike Rose, but Apple now has the store's official page posted on its website, with additional photos and information about the big setup. It looks very impressive -- as promised way back when, the store is pretty seamlessly integrated into the big GCT lobby, and some really excellent lighting makes the whole place really stand out at night. I'm impressed. Obviously Apple always does a nice job with its retail spaces, but this is such great design -- looks like I've got one more destination to add to the tourist list next time I visit the Big Apple. [via CNN]

    Mike Schramm
    12.12.2011
  • T-Mobile G2x gets its Gingerbread on (again), hopes it sticks

    The G2x just can't seem to quit Gingerbread. After a series of upgrade starts and stops, LG is once again offering an OTA software upgrade for this pure Google experience device. The update started rolling out to handsets yesterday, but those impatient to part with FroYo can always opt for a manual install via the company's site. If you'll recall, the one-time T-Mobile flagship's woes began shortly after its launch, when complaints of random reboots, overheating and poor battery life overtook dedicated forums. Yet despite promises that Android 2.3 would hit "soon" to address these issues, frustrated owners were instead treated to an on again / off again melodrama of scheduled releases. Now, as we totter on the brink of 2012 and an Ice Cream Sandwich future, this drawn-out saga appears to be reaching some form of closure.

    Joseph Volpe
    12.06.2011