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  • Forza Motorsport

    Forza Motorsport preview: A warm welcome for casual racing fans

    I’ve had a lot of fun tinkering around in the first few hours of Forza Motorsport’s serious, car-obsessed world.

    Jessica Conditt
    09.11.2023
  • A racing driver wearing a helmet holds a steering wheel during a race in Forza Motorsport.

    'Forza Motorsport' will feature audio cues to help players with visual impairments drive

    Turn 10 says 'Forza Motorsport' is its most accessible game to date.

    Kris Holt
    04.27.2023
  • Forza Motorsport

    'Forza Motorsport' arrives later this year on Xbox Series X/S, PC and Game Pass

    Microsoft shared a new trailer from Forza Motorsport during its recent Developer Direct showcase.

    Igor Bonifacic
    01.25.2023
  • Xbox Series X and Xbox Wireless Controller

    Watch Xbox and Bethesda's Developer Direct showcase here at 3PM ET

    Xbox and Bethesda's first Developer Direct showcase will include 43 minutes of details on 'Redfall,' 'Forza Motorsport,' 'Minecraft Dungeons' and 'The Elder Scrolls Online.'

    Kris Holt
    01.25.2023
  • Xbox and Bethesda Developer_Direct key art

    An Xbox and Bethesda showcase is set for January 25th

    Xbox and Bethesda are hosting a Developer_Direct showcase on January 25th. Expect to find out more details about 'Redfall,' 'Forza Motorsport,' 'Minecraft Legends' and others. 'Starfield' will get its own showcase at a later date.

    Kris Holt
    01.11.2023
  • An astronaut seated in a spaceship in 'Starfield.'

    Xbox will start charging $70 for some Series X/S games

    Making first-party games more expensive could prompt more people to subscribe to Xbox Game Pass.

    Kris Holt
    12.05.2022
  • Forza Motorsport

    'Forza Motorsport' will arrive on Xbox and PC in spring 2023

    The last Motorsport game came out in 2017.

    Jessica Conditt
    06.12.2022
  • Watch today’s Xbox Games Showcase in 11 minutes

    During its Xbox Games Showcase, we got a long-awaited preview of gameplay from Halo Infinite, Forza Motorsport and much, much more.

    Karissa Bell
    07.23.2020
  • Forza Motorsport

    A closer look at 'Forza Motorsport' for Xbox Series X

    We chat with Turn 10 studio architect Chris Tector and Xbox director of program management Jason Ronald about the next generation of Forza.

    Jessica Conditt
    07.23.2020
  • Forza Horizon 2 rewards series loyalty with sweet rides

    Experienced Forza players will hit the ground running in Forza Horizon 2 this month, as Turn 10 Studios will carry on with the series' loyalty program introduced last year. Announced just over a year ago, Forza Rewards hands the keys to some sweet digital vehicles to players that raced in past entries in the series, and the upcoming game will offer up to five cars to returning drivers. Forza Rewards gives players points based on their in-game actions, starting with Forza 2 on. Earning points for owning a large number of cars in Forza 5, for example, will add to players' point totals and increase their reward level tier. Upon starting Forza Horizon 2 for the first time, tier two and above loyalty program participants will receive one car right away, depending on their reward tier. The five in-game cars include the 2011 BMW 1 Series M Coupe (Tier 2), the 2013 Viper GTS (Tier 3), the 2015 Lamborghini Huracan LP 610-4 (Tier 4), the 2014 Local Motors Rally Fighter (Tier 5) and the 2013 McLaren P1 (Tier 6). Forza Horizon 2 will launch on September 30 for Xbox One and Xbox 360. Microsoft also issued a launch trailer for the game today, found after the break. [Image: Microsoft]

    Mike Suszek
    09.11.2014
  • Gears of War, Fable and Forza fair game for TV shows

    Having announced its first lineup of Xbox Originals, a brand of exclusive television shows made for Xbox platforms, Microsoft is highlighting Gears of War, Fable and Forza Motorsport as potential sources slash victims of adaptation in the future. Speaking to press in San Francisco last week, Vice President of Xbox Entertainment Studios Jordan Levin named a few games that "most immediately come to mind" for a stint in television. Unlike the popular Halo series of first-person shooters, which is already confirmed for a television show and an upcoming feature, these projects are at a stage of "exploratory conversation" and may ultimately go nowhere. Games being explored so far include historical strategy game Age of Empires, zombie survival sim State of Decay, Forza Motorsport, the vibrant Fable series and bulky-men-vs-monsters shooter, Gears of War. If those exploratory conversations last long enough, there's a chance someone will see the potential in combining these intellectual properties into a filmed super-property. Who wouldn't watch a show about zombies overrunning the stone age, or a Ferrari F12 Berlinetta covered in chainsaws and driven by a man in a chicken suit? [Image: Microsoft]

  • Director defends Forza 5's slender structure

    While the past few Forza Motorsport entries have offered players new packs of additional cars long after each game's debut, Forza 5 takes things to a whole new level. Our largely positive review described the game as enjoyable but anemic, but Forza creative director Dan Greenawalt stands by the team's design choices. In a Shacknews interview, Greenawalt was asked why so much content appears to be missing from Forza 5 while developer Turn 10 Studios continues to promote upcoming DLC additions that should flesh out the racing simulation. "Forza Motorsport 5 is actually the largest racing game ever delivered at the launch of a console, by a long shot," Greenawalt states. "In fact, it would be huge even by second holiday standards. As mentioned above, it is bigger than Forza 2, which was delivered a year and half after the launch of the Xbox 360. It also has more car diversity than any previous Forza Motorsport; by including open wheel race cars and track toys like the KTM X-Bow and the Ariel Atom on top of the diversity that took us years to build up across multiple iterations on the Xbox 360. "Moreover, we've defined an uncompromised quality bar for new generation racing games in both car and track detail and immersion - all while, delivering unprecedented size," Greenawalt says. "Regarding DLC, we have found that 10 cars a month is the fastest we could create "just in time" content. Just like in Forza Motorsport 4, we are planning to add as many as 10 cars a month to Forza Motorsport 5. It takes more than six months to build every car. Delivering cars in monthly packs allows us to keep the game new and fresh for those that are interested." When asked why Forza 5 is missing the iconic Nürburgring track, Greenawalt explains that the new graphics engine in Forza 5 necessitates that all tracks be rebuilt from scratch. While other famed racetracks like Spa were able to make an appearance in Forza 5, there just wasn't time to reproduce the lengthy, complex Nürburgring for the new engine, so instead of porting low-resolution content from Forza 4, the team opted to leave the track absent. "Expect more news on tracks in Forza Motorsport 5 in the near future," Greenawalt added.

    Earnest Cavalli
    11.27.2013
  • Microsoft trademarks 'Forzavista'

    Microsoft has filed a new trademark for the word "Forzavista." Using our detective-like intuition, we've determined it probably has something to do with the Forza Motorsport series, possibly something that will be revealed during tomorrow's "Xbox Reveal" event. Further speculation points to a renaming or expansion of the series' "Autovista" feature, which allows players to get up close and personal with many of the game's cars (including Halo 4's Warthog). Okay, so it's not so much speculation as it is exactly what's described by the trademark itself. Specifically, the trademark refers to "A feature of interactive video game software which allows players to obtain statistical information of internal and external features of a vehicle and to virtually navigate and operate those vehicles." Be sure to tune into Joystiq on Tuesday, May 21, for more live coverage of Microsoft's event than you can shake a stick shift at.

  • Xbox 360 250GB Racing Bundle totes Forza and a wheel, driving talent extra

    Most Xbox 360 bundles focus on shiny colors over extra features. We'll take them any day, but we prefer functional pack-ins like that in the just-unveiled 250GB Racing Bundle. On top of Microsoft's higher-end console, you'll find a copy of Forza Motorsport 4 to build your racing chops and a Wireless Speed Wheel to give a slightly more faithful driving experience. The effect won't match that of a Motion Simulation TL1, but at $299, you'll have money left over to buy a real car when the Xbox bundle arrives in mid-June -- and only a slight premium over the usual 250GB console's $249 price tag.

    Jon Fingas
    05.29.2012
  • Forza Motorsport 4 review: Hybrid synergy drive

    Simulation games, be it racing-simulators, flight-simulators or farming-simulators, always run the risk of designing themselves into corners and alienating potential players. These types of experiences are a challenge to craft, as implementing a feature for the die-hard enthusiast often means sacrificing something designed for the novice or hobbyiest. No one seems to have told Turn 10 how impossible a task the all-encompassing simulator is, however, and as a result Forza Motorsport 4 provides the same challenging, exhilarating racing experience to each and every player who gets behind the proverbial wheel.%Gallery-130719%

    Jordan Mallory
    10.06.2011
  • Start your engines, open your wallets: Fanatec Forza Motorsport CSRs available for pre-ordering

    The green flag just waved on pre-orders for Fanatec's line of Forza Motorsport accessories, including the CSR Wheel ($250), CSR Elite Pedal Set ($150) and CSR Shifter Set ($60). To refresh your memory: all feature metal construction that, as we noted, gives them a solid, rugged feel. The wheel's force feedback is powered by a Mabuchi RS550 motor, with two additional actuators simulating motor and ABS vibration. The pedals are fully adjustable; a pressure-sensitive brake pedal can be tuned to mimic any car. Finally, the shifter set features a six-speed H-pattern design and can be mounted on either side of the steering wheel. There's no word on when these will actually ship, and sadly for you big spenders, the CSR Wheel Elite isn't yet available. But don't let that keep you from getting revved up over the PR below.

    Jesse Hicks
    09.26.2011
  • Xbox 360 Wireless Speed Wheel hands-on

    Okay, so the U-shaped contraption you see above won't get a motorsports enthusiast's blood boiling quite like the Fanatec CSR Elite wheel we tested earlier, but for a lot of gamers the CSR is a bit too much. The Xbox 360 Wireless Speed Wheel, on the other hand, is rather more manageable -- and affordable, with a $59.99 price. It's a simple, lightweight thing, with an over-sized trigger on the back of each grip. These have very low resistance, so they tend to clap against the back when you mash the throttle, but this plus a long throw means it's easy to be precise on the gas or brake. And that, of course, is what they're intended to be used for. On the right prong are the four face buttons, on the left a D-pad. Start and Back are in the middle along with the Guide button, but sadly the L and R shoulder buttons didn't make the start. That's a mighty shame, making us wonder what compatibility will be like for racers that use those for up- and down-shifting. Regardless, with Forza Motorsport 4 the wheel works like a charm. There's an almost imperceptible amount of lag between you turning the thing in air and your reaction being conveyed on screen, but it's not a problem. The triggers feel great and, while shifting using the D-pad is a little clumsy, it works. Ultimately and predictably the Speed Wheel doesn't deliver the most hardcore of racing experiences, but it'll be a lot more couch-friendly than your average wheel and pedal setup when it ships this October. %Gallery-126043%

    Tim Stevens
    06.09.2011
  • Forza Motorsport CSR and CSR Elite wheel and pedals hands-on

    If you're a console racer and you own an Xbox 360 then you know Forza Motorsport is among the best, but you also know that your selection of compatible controllers has left a bit to be desired. At this year's E3, which saw Microsoft peeling the protective tape from the bumpers and fenders of Forza Motorsport 4, there was actually an abundance of compatible wheels on display, but it's clear which were the most serious: two new wheels from Fanatec. They're called the CSR and CSR Elite, and there's a new set of pedals to match. Click on through for our detailed impressions. %Gallery-125952%

    Tim Stevens
    06.09.2011
  • Kinect enabled head-tracking previewed in Forza 4 spotlight video, turns heads (video)

    Ever since Johnny Chung Lee was snatched up by Microsoft's Project Natal team to work on Kinect, we've been curious to see how his Wii head-tracking skills would come to fruition on the device. This week, an Inside Xbox episode shows us how it will work with Forza 4, and the Kinect enabled head-tracking appears to run fairly smoothly compared to others we've seen (just try getting similar results on Gran Turismo 5 with a PlayStation Eye). There's no word about other titles planning to make use of this new feature, but we'll surely find out more while we're at E3 next week, and possibly get some hands heads-on time while we're at it.

    Joe Pollicino
    06.01.2011
  • Kinect motion controls coming to Forza

    Microsoft announced at this morning's E3 event that the Kinect system will interact with very popular Forza series. So we'll get this out of the way right now: yes, you will be able to play Kinect Forza. Whew -- glad we could get that one out. And you won't just be driving with a nonexistent steering wheel -- Microsoft showed someone actually walking around and inspecting the car with the Kinect system, as well as opening up the hood, waving a hand to shut the doors, and hovering a virtual cursor over various parts to open up menus of information. Turn 10 is developing, and a release date was given as 2011, but it's not clear yet whether this is added functionality to a current version of Forza, or a completely new game. We'll let you know when we do.

    Mike Schramm
    06.14.2010