Stealth

Latest

  • At CES 2023, some of MSI's coolest updates are on the new GE78 and expanded Stealth Studio line.

    MSI is bringing fresh designs and big performance to its Raider and Stealth Studio laptops

    At CES 2023, MSI announced some significant updates to its Raider line thanks to a Matrix lightbar while the new Stealth Studio 14 and 16 are getting a thin and light magnesium-aluminum alloy chassis.

    Sam Rutherford
    01.04.2023
  • While a lot of other gaming laptops go overboard with RGB, MSI's Stealth 15M looks great in understated matte black.

    MSI Stealth 15M review: Coasting on its good looks

    While the Stealth 15M's design is great and the system offers a good balance of performance and portability, it feels like MSI has overlooked some of the laptop's weaker aspects like its display, webcam and battery life.

    Sam Rutherford
    09.29.2022
  • A still from the video game 'Lord of the Rings: Gollum' showing a dark forest with Gollum hiding from a search party.

    'Lord of the Rings: Gollum' hits consoles and PC on September 1st

    Following a delay from 2021, Daedalic's "cinematic stealth adventure" game The Lord of the Rings: Gollum will officially arrive on September 1st, the company announced today.

  • Atlantide Phototravel via Getty Images

    Hitting the Books: Disney's influence on America's first stealth planes

    Welcome to Hitting the Books. With less than one in five Americans reading just for fun these days, we've done the hard work for you by scouring the internet for the most interesting, thought provoking books on science and technology we can find and delivering an easily digestible nugget of their stories.

  • Honig Studios

    'El Hijo' is a Spaghetti Western stealth game with heart

    The art at the top of El Hijo's website says it all. A young boy in a red poncho stands at the edge of a cliff, overlooking a sun-bleached desert valley with a stuffed bear dangling from his fingertips. His shadow unfurls across the rock behind him, the teddy bear transformed into a pistol. This little boy is a fighter.

    Jessica Conditt
    08.23.2019
  • TinyBuild

    Stealth horror game 'Hello Neighbor' arrives on mobile devices

    Stealth horror game Hello Neighbor puts you at odds with the creepy next-door neighbor, tasking you with sneaking in to his house to find his secrets while you avoid getting found out. Just one day before the game is slated to launch on PS4 and Switch (it originally came out for Xbox and PC), it's available on mobile platforms.

    Rob LeFebvre
    07.26.2018
  • Sony

    In ‘The Last of Us Part II,’ Ellie is a lethal loner

    "The Wolf" is a force to be reckoned with: She can make her own explosive arrowheads, use her enemies as bullet shields and fell attackers much taller and bigger than her. During the gameplay trailer for The Last of Us: Part II (TLOU2), Ellie is violent, destructive and unhesitant.

    Mat Smith
    06.13.2018
  • Watch some truly ludicrous kills from 'Dishonored 2'

    The original Dishonored was all about choice. Corvo had a mission, but how he completed it was up to you. Battle the guards head on? Slow down time and quietly sneak past them? Or lurk in the shadows and summon a swarm of bloodthirsty rats? Dishonored 2, which comes out on November 11th, looks to offer a similar, if not greater level of freedom through its twin protagonists Corvo and Emily. To showcase the game's impressive flexibility, Bethesda has put together a "Creative Kills" video which teases some new powers and how they can be combined to devastating effect.

    Nick Summers
    09.22.2016
  • MSI unveils a high-end all-in-one gaming PC

    The all-in-one gaming PC is a rare beast, and with good reason: Like a laptop, these machines are typically difficult to upgrade. Like a desktop, however, they aren't portable. It seems like the worst of both worlds -- but not anymore. New machines have been rolling out at CES, bucking the standard with upgradable graphics, and MSI's take is here: the Gaming 27XT all-in-one.

    Sean Buckley
    01.06.2016
  • The best part of playing 'Metal Gear Online' isn't the shooting

    Metal Gear Online takes The Phantom Pain, well, online. We've just got to go a few rounds in Bounty Hunter, one of two play-modes -- the other is Cloak and Dagger and focuses on stealthier things. Controls will be familiar to anyone that's played MGS5, but because everyone can't be Solid Snake (ugh), in MGO there's a range of roles and abilities from stealthier builds with non-lethal or silenced weapons, to a half-mech suit (the Walker Gear) that lets you blast the hell out of your opponents. While the mech seems like the easy choice for a whole lot of kills, but that doesn't necessary mean it's the funnest way to play.

    Mat Smith
    09.17.2015
  • The next game from 'Thomas Was Alone' developer due August 18th

    The follow-up to indie darling Thomas Was Alone finally has a firm release date. Developer Mike Bithell's incredibly stylish stealth-puzzler that hinges on you being heard, Volume, hits PlayStation 4, PlayStation TV, PS Vita and Steam August 18th. Performance capture and voice-over extraordinaire Andy Serkis stars in the game as well, but it doesn't sound like he was ready to make an appearance for the spankin' new trailer below. Given what Bithell achieved with a handful of a handful of colored squares in his last effort, we're pretty excited to see what he can do with something a little more human this time out.

  • Retro-futuristic stealth game 'Invisible, Inc.' hits Steam in May

    Step back in time -- to the future! Invisible, Inc. is a tactical espionage game set in a futuristic, corporate-controlled world where hacking is as cool as 1950s-style fedoras and trench coats. It launches on Steam for PC, Mac and Linux on May 12th, Klei Entertainment announced in a shiny new trailer today. Klei is the studio behind excellently quirky games like Don't Starve and Mark of the Ninja, meaning Invisible, Inc. is on track to be a superb experience. An in-progress version of the game has been available via Steam Early Access since last year, but now the full thing will be up for grabs, no bug reporting required. It's also headed to PlayStation 4, though that release date is still up in the air. Get a taste of Invisible, Inc.'s stylish, stealthy exploits in the new trailer below.

    Jessica Conditt
    04.15.2015
  • Creative assassination in turn-based stealth game, Ronin

    Ronin, a bloody action and stealth platformer from Tomasz Waclawek, is on its way to Steam for PC this year, courtesy of Devolver Digital. It's turn-based, fast-paced and deliciously violent, starring a "vengeful heroine determined to strike down five prominent figures of a powerful corporation." There's a free, early-build demo available here. Ronin has been lurking in the shadows of independent development lore since August 2014: Waclawek introduced it as "a Gunpoint ripoff" on Reddit, but Gunpoint developer Tom Francis kindly disagreed, calling Ronin "really fucking cool." Francis even uploaded a Let's Play of Ronin. "It's clearly not a Gunpoint ripoff, because the core mechanics are so different," Francis said. "A lot of what it does copy is superficial, and that stuff doesn't matter. But the jump is pretty central, and if that was directly taken from Gunpoint, I'm delighted. I wouldn't want anyone to reuse Gunpoint's artwork or music, but the ideas in it are absolutely there for the taking. Every non-standard thing about it, from the jumping controls to the saving system, I did because I wanted more games to be that way." [Image: Tomasz Waclawek]

    Jessica Conditt
    01.22.2015
  • Das Tal revamps skills, adds stealth and tracking

    Indie PvP sandbox Das Tal has revamped its skill system in its most recent alpha update. Fairytale Distillery has also added stealth and tracking features as well as tweaked audio for both the game's ambient tracks and its attack sounds. There's an October update video and a copy of the full press release after the break! [Source: Fairytale Distillery press release]

    Jef Reahard
    10.02.2014
  • EVE Online improves cloaking graphics

    Portraying stealth in games can be tricky, especially if the player is piloting a cloaked ship in the midst of outer space. EVE Online's team has acknowledged that the game's current cloaking effects sometimes makes it hard to see how these ships are positioned and has announced that the next content update will vastly improve this feature. The new stealth graphics will not only look spiffier but be easier to see, according to the devs: "Fully transparent is not what we want! Pilots need to see their ships, remember, so we have a static effect that pulses along the surface of the ship from the spot where the cloaking started." There are more details about what gets cloaked and how other characters see you (hint: They usually don't) in the rest of the dev diary. This change will come with EVE's Oceanus release on September 30th.

    Justin Olivetti
    09.23.2014
  • Stealth Inc 2 sneaks to Wii U eShop October 23

    Stealth Inc 2: A Game of Clones will launch October 23 on the Wii U eShop, Curve Studios confirmed with Joystiq today. The game was announced as a Wii U exclusive in May and carries on the sneaky puzzle-platforming gameplay style set by the first game.The series began with the free PC game Stealth Bastard in November 2011 before the enhanced Stealth Bastard Deluxe hit Steam one year later. It received a name change in 2013 to Stealth Inc before arriving on consoles. Unlike Stealth Inc's linear level design, the sequel will adopt structures similar to Metroid and Castlevania series with a "fully explorable" overworld. The game has players infiltrating a cloning facility, obtaining equipment to unlock new areas as they go. Not only is Curve Studios promising a slick 60 frames-per-second presentation, but Stealth Inc 2 will also include a full co-op multiplayer mode in which one friend can use tools and skills on the Wii U GamePad to keep the player well-hidden. [Image: Curve Studios]

    Mike Suszek
    09.09.2014
  • Light sneaks to Steam, on sale this week

    Just a Pixel's simple, stealthy game, Light, is now available on Steam. It is among the first to be published by Worms series developer Team17 in nearly two decades, a feat that Team17 first announced in November. In Light, Players guide a square icon through a blueprint-like overhead view of a building, hacking doors and terminals while avoiding the line of sight of cameras and guards. The hero of the minimalistic game is a man with no memory who stumbles on the plans of a shadowy organization. Light received the nod for Steam distribution from the Greenlight community in December. The PC, Mac and Linux game is 30 percent off ($9.09) for its introductory week until July 21, at which point it will cost $12.99 (£9.99 / €11.99). [Image: Team17]

    Mike Suszek
    07.14.2014
  • Choose stealth or mayhem in latest Wolfenstein trailer

    This trailer for Wolfenstein: The New Order depicts two schools of thought players can embrace when mercilessly killing Nazi soldiers in the game: Stealth and Mayhem. The MachineGames-developed FPS is slated to launch May 20 for Xbox One, PS4, Xbox 360, PS3 and PC.

    Mike Suszek
    04.29.2014
  • The Daily Grind: Are you into stealthing mechanics?

    Apart from the Imperial Agent in Star Wars: The Old Republic, I haven't played a lot of stealth-able characters in MMOs. For me, I just don't see the appeal of sucker-punching bad guys instead of facing off in a fair fight; it kind of makes me feel as though I'm bullying them. Plus, having to walk slower in stealth, constantly worry about positioning, and ignoring the illogic of disappearing in broad daylight all wave me off of such characters. But that's me and those are my hang-ups. I know that stealthing is pretty popular in certain quarters, and I can concede that when done right (as in the Thief series) it can be a compelling mechanic. So I'd like to hear whether you're into being all stealthy in MMOs and what you think about how these systems have been handled over the years. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    Justin Olivetti
    04.23.2014
  • Invisible, Inc update comes in from the cold

    Klei Entertainment's turn-based espionage game Invisible, Inc remains in alpha testing, but to whet players' appetites, the developer has cobbled together the above trailer to demonstrate the additions found in the game's latest update. Highlights of the update include a new 360-degree field of vision for agents, stronger guards and the addition of "augments." These special upgrades enhance an agent's abilities beyond normal human levels, but each occupies a permanent space in a player's augment cache, forcing tough decisions about which skills are most crucial for a virtual spy. On the other hand, this update also adds a tutorial to Invisible, Inc, which should make the spy game a bit less confusing. Full details on the update can be found on the Klei forums. Or, if you're totally sold on Invisible, Inc, you can join the game's ongoing alpha test by forking over $20. For that money, you'll be granted alpha access, the game's soundtrack and two copies of the final version of Invisible, Inc. [Image: Klei Entertainment]

    Earnest Cavalli
    03.13.2014