mobileapps

Latest

  • Engadget

    After Math: Mobile World Mayhem

    Mobile World Congress is kicking off this weekend in Barcelona, Spain and Engadget's crack team of reporters will be coming to you live from the show floor! But the trade show isn't the only thing making mobile news this week: Chevy's finally adding a "Find my Car" feature to its app, Intel's pumping the brakes on rumors of its 5G modem availability, and Facebook is (unsurprisingly) once again in trouble for scraping sensitive data from its mobile users. In less disturbing news, BMW and Daimler are looking to invest a billion dollars into a different sort of "mobile" project.

  • Snapchat

    Snapchat’s next AR trick is giant art installations

    Snap is bringing a touch of art world glitz to Snapchat. Keen observers will have noticed a newly launched countdown on its art.snapchat.com URL. Well, the internet has already cracked its code. And no, you're not about to get a Snapchat drone (at least not yet). The domain is apparently tied to a new augmented reality art project featuring Jeff Koons and, possibly, more artists down the line. When logged into the app, users will be able to point their phones at a distinct spot to view Koons' signature giant balloon installations.

    Saqib Shah
    10.03.2017
  • Blizzard

    Blizzard's Battle.net mobile app is strictly social

    With its original moniker intact (sort of), Blizzard Battle.net is making the jump to mobile. The online gaming platform already boasts a desktop portal, through which players can install and patch games, voice chat, message one another, and livestream their gameplay to Facebook. Its brand-spanking new iOS and Android apps, on the other hand, offer a pared-down service focusing entirely on the social aspect.

    Saqib Shah
    09.28.2017
  • Microsoft

    Xbox Live update makes co-op live streams a reality

    Xbox Live keeps adding and updating features in response to its multiplayer community. Last year, the service added support for "clubs" along with improved friend-finding options. According to Xbox Live's Major Nelson, Live users will get a host of new tweaks today as Microsoft's gaming division adds quite a few new features to its console and mobile apps, including custom Gamerpics, the ability to stream your games with up to three friends and a way to tie a single controller to your login to make it easier to sign in and play. The Xbox mobile apps get a few additions as well, including new ways to look for groups and to browse the titles in your Game Pass subscription, and users can now create their own Killer Instinct tournaments.

    Rob LeFebvre
    07.13.2017
  • Samsung: Please, somebody, make mobile apps for Tizen

    Samsung is eager to get developers to build applications for its Tizen smartphones. In an effort to drive up interest, the company has created the Tizen Mobile App Incentive Program, which will offer $9 million in cash prizes from February through October of 2017. According to Samsung, devs with apps that end up in the top 100 chart can earn $10,000 per app -- definitely not a bad way to lure people in. Those who want to participate in the program can register starting in "early" January.

    Edgar Alvarez
    11.11.2016
  • Google gives devs more tools to build and maintain their apps

    Google Analytics has been one of the most important tools for web developers since its launch a decade ago. Now, Google is hoping its Firebase service can do the same for Android, iOS and mobile web development. At the company's I/O developer conference today, the company announced Firebase Analytics, a free tool that will give you a better sense of how people are actually using your apps. Additionally, Firebase is getting new features including cloud messaging, which lets devs push messages to users through their apps; online storage powered by Google Cloud Storage; and the ability to tweak apps on the fly.

  • 'Pay with Amazon' buttons are coming to third-party mobile apps

    Amazon's making it even easier for you to spend your money outside of its own site. Re/code reports that the online retailer is expanding Pay with Amazon, which lets customers use their saved payment info for third-party purchases, to mobile applications. Essentially, this means developers can start taking advantage of the feature on any app they make, giving people a familiar option to use during checkout time. Amazon has been offering the service for a couple of years now, though it was limited to desktop sites, rather than including smartphone or tablet apps. It's too early to tell how many devs will start adopting the buttons, but Pay with Amazon does offer a quick, secure and, most importantly, familiar way for users to shell out more cash -- and that may be hard to pass on.

    Edgar Alvarez
    10.30.2015
  • Periscope's first live horror flick will scare you off the internet for good

    The internet can be a scary place if you're not careful. Horror film producer Jason Blum is making sure of that. His latest film, Fifteen, doesn't just leverage social media networks for its setting, they're also the movies' broadcast platform. The film follows a serial killer who livestreams his heinous crimes in real time using the Periscope app to promote his grisly deeds. So of course the movie itself premiered live on Periscope Thursday evening, just in time for the Halloween weekend. Blumhouse pictures, the film's production company, is billing the 20-minute show as a "live horror experience".

  • Adobe outs Photoshop Touch for phones, ready to outfit pockets for $4.99

    Jealous about your mates' ability to edit photos and whatnot via their mid-sized slates? Well, Adobe has just announced a solution that's ready to equip your handset of choice. That's right, the pro design software outfit added Photoshop Touch for phones that wields "core" Photoshop capabilities, Scribble Selection and supports those high-res snapshots. The app also sports Camera Fill and other special effects alongside the option to share creations via Facebook, Twitter, email and other applications. Creative Cloud access is here as well, with auto syncing across a device arsenal and a free 2GB storage account to boot. For iOS, you'll need an iPhone 4S, 5th-gen iPod touch or later to get in on the action while the Android version requires Ice Cream Sandwich. Ready to take the leap? A $5 purchase from iTunes or Google Play stands between you and slice of Adobe on that GS III or iPhone 5. %Gallery-179978%

    Billy Steele
    02.27.2013
  • Archos releases free version of Android Video Player, placates penny-pinching cinephiles

    While there's no dearth of video playing apps available on Android, French outfit Archos' $5 offering stands out as an especially feature-rich option. For those that shied away from the Archos Video Player just because of the outlay involved however, there's now a free version up for grabs. Supported by ads, it provides all the functionality of its premium cousin, including hardware-accelerated encoding, ability to play network content and online retrieval of movie information like posters and subtitles. Entertainment aficionados can snag the goods at the source link for the unarguable cost of zero, and likely spend the saved scratch on some high-definition bird-slinging action instead.

    Deepak Dhingra
    02.14.2013
  • Archos Video Player app comes to all recent Android devices

    Archos has been big on custom, exclusive software as a selling point for its mobile devices, even into Android models where the extra work isn't strictly necessary. It's giving the rest of us a taste by allowing everyone to download its Video Player app from Google Play. Any phone or tablet running Android 4.0 or later can use the app to play "most" movie formats, the company says. The app primarily touts a larger amount of network intelligence than some of its peers, including SMB and UPnP sharing, device-to-device playback syncing and internet retrieval of movie details like subtitles. While Archos isn't exactly giving away the keys to the kingdom with a $5 asking price, we at least won't have to switch to new hardware to see what we've been missing.

    Jon Fingas
    12.20.2012
  • Google+ auto-embeds Android app install links to spur curious downloaders

    Next to an in-person demo, social networking is arguably the most common way to learn about apps through unofficial sources. It's only natural, then, that Google streamline the whole process of sharing Android apps in Google+. Include a link to a release in the Google Play Store with a Google+ post and the page now generates a clickable title card that installs the app right after choosing a target device. While the gesture doesn't extend to +1 votes, it's more than enough to give Android fans an easy and trustworthy way of spreading love for a favorite app. Or, at least, some shameless self-promotion.

    Jon Fingas
    11.14.2012
  • GoPro app reaches Android, captures reckless Nexus adventures

    GoPro left its Android-using audience hanging (from a paraglider) when it posted an iOS app for remote controlling its cameras, but the group won't have been in suspense for long. The action video camera maker has posted a Google-native version that covers roughly the same feature spread as its Apple-oriented counterpart, including remote control, video previewing and daily highlight clips. Any aspiring movie makers will have to fit a narrow set of criteria to start shooting, however -- on top of an HD Hero 2 and a WiFi BacPac, Android 4.0 is a minimum requirement to start shooting without hiccups. Hero 3 support won't be coming until later this month. Despite the limitations, it's nice to know that we won't need an elaborate Google Glass setup to record our next skydive in a Mountain View-approved fashion.

    Jon Fingas
    11.13.2012
  • Apple gives App Store categories their own highlights, lets niche apps have 15 minutes of fame

    It's tough to find truly stellar mobile apps, no matter what platform you're running, and that's even truer when delving into categories. Apple has made a gesture towards giving more titles their moment in the sun through a low-key update to the App Store in iTunes and on iOS 6 devices. Jump to at least some categories, such as games or education, and you'll get the same carousels, banners and other promotions that would normally be reserved for the main portal. The shift is a simple one, but it theoretically helps App Store shoppers go beyond the surface -- and developers to reap the rewards.

    Jon Fingas
    11.09.2012
  • Microsoft unveils Data Sense for Windows Phone 8, to debut on Verizon devices

    Microsoft has just outed Data Sense, a new app for Windows Phone 8 that helps ensure you don't burn through your data plan. On top of tracking your usage app-by-app, it compresses every single web page you browse to keep data consumed to a minimum, and also sniffs out WiFi hotspots when they become available. The app features a Live Tile to give an ongoing saga of the megabytes you've consumed and will warn you near a preset limit. Redmond claims the hotspot sniffing and compression will let you consume 45 percent less data "when compared to the competition" -- likely a reference to iOS and Android, which already have a similar feature. Data Sense will arrive first on Verizon this fall, but there's no word yet on when other carriers will have it. To check the PR, go past the fold. For more, check out our Windows Phone 8 event liveblog!

    Steve Dent
    10.29.2012
  • Windows Phone 8 gets Pandora Radio, Cut the Rope, Urbanspoon and more (update: full list)

    Microsoft knows that Windows Phone 8 is only as successful as its apps. To that end, it's blowing the doors open in terms of major app support. It's not only promising a Windows Phone version of Pandora Radio for early 2013, it's offering ad-free listening for the first year. How's that for strong out-of-the-box content? On top of this, Microsoft is vowing a slew of new apps and games that had previously only been available in the Android or iOS camps, including Asphalt 7, Cut the Rope, Temple Run, Urbanspoon and Where's My Water. By the time the expansion is done, Microsoft hopes to have 46 out of the 50 most popular apps onboard, making any platform switch that much gentler. Instagram is a notable omission -- still, it's a big leap in terms of equality. Update: If you need even more detail, Microsoft has posted a wider list of new apps as part of its official Windows Phone 8 launch post. If that's not enough, you can catch a video overview of the platform after the break. For more, check out our Windows Phone 8 event liveblog!

    Jon Fingas
    10.29.2012
  • Flipboard for Android gains audio, lets us tune into SoundCloud from our Samsung

    Flipboard on iOS has had audio for some time, giving users the chance to go all high-brow as they listen to NPR while browsing the news on their iPad. It's Android's turn to adopt that cultured stance: an update to Flipboard on its newer platform includes the full, listen-in-the-background Audio category channel selection, whether it's thoughtful public radio snippets or spotlights on podcasts and artists. SoundCloud mavens get the biggest fill, both through a direct link to their account as well as a list of specialized channels. Anyone who can already use Flipboard for Android just needs to hit Google Play to add the new audio dimension; Kindle Fire and Nook owners should see a fully tailored experience in a matter of days.

    Jon Fingas
    10.25.2012
  • Facebook opens mobile ads for apps to all developers, keeps them on the money train

    It's no secret that Facebook saw FarmVille for iOS as writing on the wall: it had to either tap into mobile app revenue or risk losing income (and marketing-savvy developers) whenever someone left the web. Following a beta this summer, the company's solution to its dilemma is now open to everyone. All developers on the social network can build ads that link from Facebook's Android and iOS apps to either Google Play or the App Store -- offering both an easy plug for their native apps and that all-important ad revenue for Facebook. The system currently takes a shotgun approach and may pitch social networkers for apps they already have or don't want, but it should be refined in the next few months to where some curious purchasers won't even have to leave Facebook to load that hot new title. Hopefully the increased recognition for mobile developers is worth sullying our once pristine news feeds.

    Jon Fingas
    10.17.2012
  • Google Calendar for Android becomes stand-alone app

    Google has historically broken out preloaded Android apps like Gmail and Maps as stand-alone titles so that they don't have to be upgraded in lock-step with the main OS, but its Calendar app typically hasn't had that privilege. The isolation ends with a newly distinct Google Calendar that's treated as just another Google Play download. You'll need at least Android 4.0 or 4.1, which leaves relatively few differences between the download and what's already on your device, but that's not the point -- the change really lets Google move users on to the Jelly Bean app and beyond, even if their device makers aren't ready. Owners currently running Jelly Bean will still get a few extras, such as better support for non-Nexus hardware and a wider time range for calendar syncing. Hit the source link if you're game for that kind of futureproofing.

    Jon Fingas
    10.17.2012
  • Rdio posts Android beta app with new sidebar UI, unified playback and remote control

    Rdio has spent a large part of 2012 revamping its mobile app, and a new beta shows that it's still full of ideas with two months left to go. The 2.3 test version makes the ubiquitous hidden sidebar even more unavoidable than we've seen before, but those not irked by UI homogeneity will be happy to see Rdio gain some multi-device harmony: along with syncing whatever's being played from desktop to mobile and back, the beta introduces a remote control that lets Android gear either serve as the remote or as a target for other devices. A play-later queue persists across devices, too. Although we haven't been given a timeframe for the finished version pushing out through Google Play, there's nothing stopping avid subscribers from taking a slight risk with the beta and getting a taste of their musical future.

    Jon Fingas
    10.16.2012